Date: 5th December 2026
Days: 1 day
Rounds: 3
Points Level: 2345
Time on Clock: 60 minutes
Where: Wayland Games, Unit 3a London Brentwood Commercial Park, Tilbury Road, West Horndon, CM13 3LR, GB
Scoring System: King of Herts
More Details: Core Tournament Pack
Links:
For further info please read The Core Tournament Pack
Tickets are £25 - now on sale, available via PayPal (friends and family payment) to: shroudofthereaper@gmail.com
To avoid delay in the confirmation please note in payment ‘Shroud of the Reaper’ and your name as it should appear in the Rankings.
Players under 18 are welcome but must be accompanied and supervised by a responsible adult (18+). Please remember that the parent or guardian is fully responsible for anyone under 18 during their visit, and the organisers and venue do not take on the responsibility of supervising children. Adults who are there solely to supervise do not need to buy a ticket for the event.
Max capacity for tournament is 16 Players
The timings will be:
11:00 Venue Opens
11:05 Registration
11:15 Round 1
13:45 Lunch
14:30 Round 2
17:00 Round 3
19:15 Award
Army lists must comply with the current Kings of War Version.
Your Army must be chosen from one of the official Force Lists:
The most recent FAQ and Errata will be in effect.
List to be in no later than 23:59 7 days before the Tournament.
Please use https://companion.manticgames.com/kings-of-war-list-builder/
or email to shroudofthereaper@gmail.com
Tournament Points on win (5 points), lose (1 points) or draw (3 points)
Then deciders on:
Scenario Points
Kill Points
Scenario Point attrition
Kill Point attrition
Strength of Schedule
Non-unique Warlord or Champion gains Cloak of Death, unless already has it, in which case gains Dread (+1).
Its time to Claim your Presents so rush to "mine" them like the little kids we all are
As you get up you gather the presents via Stockpile
Then its a rush to open your presents in Protect and Raze
See Tournament Scenarios for further info on the different balancing adjustments.
Light the Beacons (Objective Scenario) P74
For this scenario, you will need objective markers that can be replaced with Markers from Each player to see who is currently holding them.
you may wish to decide which player is lighting the beacons (as a warning) and which is trying to keep them from burning.
Before rolling off to choose sides, place one Objective Marker in the exact centre of the board and then the players take it in turns placing Objective Markers until both players have each placed three Objective Markers. Roll off to see who places the first Objective.
At the end of their turn, each player can choose to claim (a present) any Objective Markers which they control. Mark the Objective Marker with a suitable token for the player that has claimed it.
Objective Markers claimed by a player remain under that player’s control, even if no scoring units are within 3”, until claimed by an enemy unit.
Victory Points are awarded at the end of the game as follows:
1 Victory Point for each claimed Objective Marker.
Before rolling off to choose sides, place 3 piles of Loot Counters on the centre line of the board.
One pile of 3 Loot Counters must be placed in the exact centre of the board (or as close to it along the centre line as possible), and then players place one more pile of 2 Loot Counters each along the centre line, rolling off to see who places theirs first.
Loot Counter Piles cannot be placed within 12" of each other or within 3" of Blocking Terrain.
There will now be 7 Loot Counters on the table, a Centre pile of 3 Loot Counters and two piles of 2 Loot Counters each.
A Unit can only pick up one Loot Counter from each pile per turn (so centre Loot Counters would take 3 turns to pick them all up).
Victory Points are awarded at the end of the game as follows:
1 Victory Point for each Loot Counter you hold.
After rolling off to choose sides, place one Objective Marker in the exact centre of the board. The players then place three more Objective Markers 6” from the centre line on their opponent’s half of the board, rolling off to see who places theirs first. Take it in turns until all the Objective Markers have been placed.
You cannot remove the Central Objective, or Objective Markers on your own side of the table. Victory Points can be accumulated from Round two onward and are as follows:
1 Victory Point for each Objective Marker you control on your opponent’s half of the table at the end of your player Turn. Claimed Objective Markers on your opponent’s half of the board are then removed from play.
1 Victory Point if you control the central Objective Marker at the end of the game.
1 Victory Point for controlling each of the Objectives on your side of the table at the end of the game.
See Balanced Scenarios for further info on the different balancing adjustments.
Difficult terrain - Rivers/Lakes/Fields - Height 1
Difficult terrain - Forests - Height 9
Obstacles - Height 2 does not block LoS
Blocking terrain - Height 9
Hills - Height 3
Player Round time: 60 min after which a player may not issue any orders or roll any dice, including for rules such as Regeneration.
Overall Round time: 2:30hrs – both players end game and workout winner from this point
Awards will be provided for:
1st Place
Best Reaper
Best Army
Address
Wayland Games, Unit 3a London Brentwood Commercial Park, Tilbury Road, West Horndon, CM13 3LR, GB
Google Maps:
https://share.google/izatQP1DaSD5TwcBO
what3words:
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Parking:
Two car parks are available at the front of The Wayland Games Centre, with additional gated parking to the side of the building that opens automatically upon arrival.
Wheelchair Accessible:
Open-plan store and gaming hall are fully accessible, with height-adjustable tables for added convenience.
Free Guest WiFi:
Enjoy free WiFi in our store, gaming hall and The Lounge. Instructions to connect are available in-store. Or, you can speak to a member of our friendly team for more information.
Food & Drink:
Extensive menu of food and drinks, including hot meals, sides, desserts, milkshakes, and vegan options. Order directly to your table via the kiosks or on your phone.
Public Transport
Walking distance of West Horndon Train Station or accessible from the A127 for drivers, with plenty of on-site parking!
Bus route from the station: The following route runs near the venue: 565